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Origins

Origins

Together, your Origins help define who your character is, what they know, and how they see the world.

Origins come in two forms, and you choose two total during character creation:

  • Background — where you were raised, or the environment that shaped you
  • Profession — what you did before becoming an adventurer

Origins grant you access to unique Abilities, Words of Power or Items.

Unlike many other systems, your background is not tied to species. In fact, your character’s species has no mechanical impact on play.

You’re free to choose whatever fantastical species you like—just check with your GM first to make sure it fits the setting.

Your character is assumed to be competent in areas related to their Origins. The player can avoid trying for Throws for simple or routine tasks that fall within that experience.

Your Origins define where your character comes from and what shaped them before play begins. Each character has two Origins, chosen from Backgrounds (how you were raised) and Professions (what you did). You may take one of each, or two of the same type.

Origins provide you with starting Items, Abilities, and a Words of Power, and help establish your place in the world. Each one lends itself to creating a unique fantasy specific to your character!

Together, your Origins answer two simple questions: Where are you from? and What did you do?.