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Running the Game

Running the Game

Stones, Scrolls, Swords & Sorcery is a game about collaborative storytelling, creative problem solving, and dramatic moments. Players describe what their characters do within the fiction, while the GM presents the world, its dangers, and the consequences of their actions.

When an action is risky, uncertain, contested, or dramatically important, it may require a Throw to resolve. Unlike many TTRPGs, SSS&S uses a modified Rock–Paper–Scissors system instead of dice, creating fast and tense resolutions that can be played anywhere. Combined with the freeform Words of Power system, players are encouraged to approach problems creatively rather than relying on predefined actions or abilities.

This chapter explains the core systems of play, including Throws, Sorcery, Scenes, Consequences, Healing, Travel, Coin, and Progression.