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How to Play

Bonuses & Penalties

Bonuses and Penalties

The GM may apply bonuses or penalties to a Throw before it is made based on the current situation, positioning, preparation, environment, equipment, or any other relevant factor within the fiction.

Importantly, these modifiers should be communicated before the Throw occurs, allowing players to properly judge the risk and decide whether they still wish to attempt the action.

These modifiers represent circumstances beyond a character’s raw ability. Importantly, modifiers should come from the fiction first. Players are encouraged to think creatively about how to improve their odds before a Throw is made, rather than relying purely on their Attributes alone.